It sounds to me that you are trying to solve too many big problems all at once.Quote from: "Ryon"http://www.turtle.dds.nl/gl4newlisp/">http://www.turtle.dds.nl/gl4newlisp/
well is it so bad - to solve many problems at same time. Especially in a case if they WILL BE solved?
What do you think of this -
though it is not newLisp, but it is still - LISP (I am looking for any available lisp to support what I need -
3d animation). If common lisp can do better animation, and use even .md2 models of quake2,
then why not choose it? though maybe I'll need newlisp in some cases let's see (it also looks nice).
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The MD2 model file format was introduced by id Software when releasing Quake 2 in November 1997. It's a file format quite simple to use and understand.
MD2 models are frame-by-frame animated.
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As far as I understand it is vector file format, but with raster textures, right?