I've not managed to get any graphics working yet, so the examples will be most useful. However, two quick questions:
1. Is there anywhere in the documentation an explanation of the canvas co-ordinate system? I'm assuming the origin is top left of the canvas itself (not the root container of the application), the units are pixels and the Y-axis is down the screen. Only my lines aren't drawing, which is odd. Or does the canvas delay rendering until it's told?
2. Can I use the same "tag" symbol for multiple canvas drawing primitives in order to group them into a single transformable object?
I may well be trying to run before I can walk here, so if the answers RTFM I'll meekly accept a pointer to the right web page!
Thanks again